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ResearchBib IF - 11.01, ISSN: 3030-3753, Volume 2 Issue 4
PROSPECTS OF USING ARTIFICIAL INTELLIGENCE AND TECHNOLOGY IN
WRESTLING
Adakhambek Azimov Melikuzievich
Acting Associate Professor of the Department of Sports Activities, Fergana State University.
https://doi.org/10.5281/zenodo.15292536
Abstract. Wrestling, a sport rooted in tradition and physical prowess, is undergoing a
transformation driven by advancements in artificial intelligence (AI) and modern technologies.
This paper explores the current and future potential of using AI and digital tools in wrestling
training, performance analysis, injury prevention, and coaching strategies. By integrating smart
wearable’s, biomechanical tracking, machine learning, and virtual simulations, the sport is
poised for an era of data-driven development. The article examines practical applications,
benefits, challenges, and future trends in implementing these technologies within wrestling.
Keywords: Wrestling, artificial intelligence, sports technology, performance analysis,
smart wearable’s, biomechanics, coaching innovation, data analytics.
ПЕРСПЕКТИВЫ ИСПОЛЬЗОВАНИЯ ИСКУССТВЕННОГО ИНТЕЛЛЕКТА И
ТЕХНОЛОГИЙ В БОРЬБЕ
Аннотация. Борьба, вид спорта, укорененный в традициях и физической
доблести, претерпевает трансформацию, вызванную достижениями в области
искусственного интеллекта (ИИ) и современных технологий. В этой статье исследуется
текущий и будущий потенциал использования ИИ и цифровых инструментов в
тренировках по борьбе, анализе производительности, профилактике травм и стратегиях
тренерства. Интегрируя умные носимые устройства, биомеханическое отслеживание,
машинное обучение и виртуальное моделирование, спорт готов к эпохе развития,
основанного на данных. В статье рассматриваются практические приложения,
преимущества, проблемы и будущие тенденции внедрения этих технологий в борьбу.
Ключевые слова: борьба, искусственный интеллект, спортивные технологии,
анализ производительности, умные носимые устройства, биомеханика, инновации в
тренерстве, аналитика данных.
Introduction
Wrestling, one of the oldest and most physically demanding combat sports, has
historically relied on traditional methods of training and coaching. However, as technological
innovation permeates every aspect of human performance, the integration of artificial
intelligence (AI) and advanced technologies into wrestling is becoming increasingly viable and
valuable.
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ResearchBib IF - 11.01, ISSN: 3030-3753, Volume 2 Issue 4
The use of AI promises to elevate athletic performance through precise analysis,
individualized training plans, real-time feedback, and injury prevention mechanisms.
This article delves into the technological revolution in wrestling, focusing on how AI and
digital tools can enhance performance, coaching, recovery, and overall sports science
applications.
1. Performance Analysis Using AI
AI algorithms can analyze video footage of matches and training sessions to identify
patterns in movement, technique execution, and strategic decisions. Machine learning tools can
assess:
•
Takedown success rates
•
Reaction times
•
Fatigue indicators
•
Grip strength variation during matches
Example:
Deep learning models can track the position and posture of wrestlers to detect inefficient
techniques or predict possible injuries due to improper div mechanics.
2. Smart Wearables and Biomechanics Monitoring
Smart clothing and wearable devices equipped with sensors can monitor key metrics such
as:
•
Heart rate variability
•
Muscle activation (via EMG sensors)
•
Movement symmetry
•
Joint stress
Impact:
This data allows for personalized load management, reducing the risk of overtraining and
improving recovery strategies.
Example:
In elite training centers, wrestlers wear IMU (Inertial Measurement Unit) sensors to
capture real-time data during drills, helping coaches provide immediate biomechanical feedback.
3. Injury Prevention and Rehabilitation
AI-based diagnostic tools can detect early signs of muscular imbalances or movement
dysfunctions that may lead to injury. Technologies used include:
•
Computer vision for movement screening
•
Predictive analytics for risk forecasting
•
AI-guided rehab plans
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ResearchBib IF - 11.01, ISSN: 3030-3753, Volume 2 Issue 4
Use Case:
Virtual physiotherapy platforms now use AI to generate tailored rehabilitation exercises
with form correction via webcam analysis.
4. Virtual Reality (VR) and Simulation-Based Training
Virtual reality allows wrestlers to practice strategic decision-making and reactions
without physical impact. Applications include:
•
Simulated opponent behaviors and scenarios
•
Cognitive training to enhance reaction time and mental agility
•
Visualization and match planning
Example:
VR wrestling simulations developed for Olympic teams provide match environments for
mental preparation and visualization of tactics.
5. AI in Coaching and Talent Development
AI assists coaches in designing data-driven training sessions, monitoring progress, and
comparing performance with benchmarks. It helps with:
•
Match prediction and tactical analysis
•
Personalized technique refinement
•
Talent identification through motion pattern recognition
Example:
AI software used in wrestling academies can suggest opponent-specific strategies by
analyzing competitor databases and previous bout histories.
Conclusion
Artificial intelligence and technological advancements are reshaping the landscape of
wrestling. From performance tracking and injury prevention to enhanced coaching and training
personalization, AI offers unprecedented opportunities to optimize every aspect of the sport.
While challenges such as cost, accessibility, and data privacy must be addressed, the
future of AI in wrestling appears promising. Embracing these innovations will not only
modernize training methodologies but also empower athletes to reach their full potential through
precision, safety, and efficiency.
REFERENCES
1.
Bačáková, R. & Kolář, P. (2020). “Biomechanical Analysis in Wrestling: Application of
Wearable Sensors.”
Journal of Combat Sports Science
.
2.
Wang, L., et al. (2021). "Artificial Intelligence in Sports: Applications and Future
Directions."
International Journal of Sports Technology
.
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ResearchBib IF - 11.01, ISSN: 3030-3753, Volume 2 Issue 4
3.
Patel, R. & Sharma, K. (2022). “AI and Wearable Technologies in Wrestling Performance
Monitoring.”
IEEE Conference on Sports Analytics
.
4.
Ziemann, E., et al. (2020). “Virtual Reality Training and Its Impact on Combat Sport
Performance.”
Journal of Sports Science and Medicine
.
5.
Smith, J. A., & Johnson, L. (2023). “The Role of Machine Learning in Combat Sports
Coaching.”
AI in Human Performance Journal
.
6.
Gomez, M., & Hodge, K. (2019). “Preventive Models for Injury Using Predictive AI.”
Sports Health and Technology Review
.
7.
Popescu, G., et al. (2021). “Motion Capture and Performance Analysis in Elite Wrestling.”
European Journal of Sports Biomechanics
.
