NEXT-GENERATION INTERNET ARCHITECTURE FOR TACTILE INTERNET

Annotasiya

The Tactile Internet envisions real-time control, haptic feedback, and remote interaction with ultra-low latency and high reliability, enabling mission-critical applications such as remote surgery, autonomous driving, and immersive virtual reality. However, traditional Internet architecture was not designed to meet the stringent requirements of latency (<1 ms), jitter, availability, and security that these applications demand. This paper proposes a scalable, modular architecture for the Next-Generation Internet tailored to the Tactile Internet. It incorporates edge intelligence, network slicing, deterministic networking, and ultra-reliable low-latency communication (URLLC). Simulation results demonstrate that our proposed framework achieves end-to-end latency below 1 ms in 92% of use cases under controlled conditions. The paper also addresses challenges such as mobility, resource orchestration, and cross-domain synchronization.

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Suyunov, S. . (2025). NEXT-GENERATION INTERNET ARCHITECTURE FOR TACTILE INTERNET. Наука и инновации в системе образования, 4(6), 86–89. Retrieved from https://www.inlibrary.uz/index.php/sies/article/view/109407
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Annotasiya

The Tactile Internet envisions real-time control, haptic feedback, and remote interaction with ultra-low latency and high reliability, enabling mission-critical applications such as remote surgery, autonomous driving, and immersive virtual reality. However, traditional Internet architecture was not designed to meet the stringent requirements of latency (<1 ms), jitter, availability, and security that these applications demand. This paper proposes a scalable, modular architecture for the Next-Generation Internet tailored to the Tactile Internet. It incorporates edge intelligence, network slicing, deterministic networking, and ultra-reliable low-latency communication (URLLC). Simulation results demonstrate that our proposed framework achieves end-to-end latency below 1 ms in 92% of use cases under controlled conditions. The paper also addresses challenges such as mobility, resource orchestration, and cross-domain synchronization.


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SCIENCE AND INNOVATION IN THE

EDUCATION SYSTEM

International scientific-online conference

86

NEXT-GENERATION INTERNET ARCHITECTURE FOR TACTILE

INTERNET

Suyunov Shohijakhon Xolmumin ugli

suyunovshohjahon64@gmail.com

Tashkent University of Information Technologies

named after Muhammad al Khwarazmiy

3rd year student of the Faculty of Telecommunication Technologies

https://doi.org/10.5281/zenodo.15671836

Abstract

The

Tactile Internet

envisions real-time control, haptic feedback, and

remote interaction with ultra-low latency and high reliability, enabling mission-
critical applications such as remote surgery, autonomous driving, and immersive
virtual reality. However, traditional Internet architecture was not designed to
meet the stringent requirements of

latency (<1 ms)

,

jitter

,

availability

, and

security

that these applications demand. This paper proposes a scalable,

modular architecture for the

Next-Generation Internet

tailored to the Tactile

Internet. It incorporates edge intelligence, network slicing, deterministic
networking, and ultra-reliable low-latency communication (URLLC). Simulation
results demonstrate that our proposed framework achieves end-to-end latency
below 1 ms in 92% of use cases under controlled conditions. The paper also
addresses challenges such as mobility, resource orchestration, and cross-domain
synchronization.

Keywords:

Tactile Internet · Ultra-low latency · Next-Generation Internet ·

Deterministic Networking · MEC · URLLC · Edge Intelligence · Network Slicing ·
6G Architecture

Introduction

The

Tactile Internet

represents a paradigm shift from traditional

broadband and mobile Internet to networks that support

real-time haptic and

control interactions

with guaranteed quality-of-service (QoS). Applications

range from

teleoperation in Industry 5.0

and

autonomous vehicles

, to

AR/VR-based education

and

remote medical procedures

. These services

require:

Ultra-low latency (<1 ms round-trip)

Carrier-grade reliability (>99.999%)

Synchronization between multiple network domains

Support for haptic, audio, and visual data streams


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Current Internet architecture, based on best-effort delivery and rigid

transport layers (e.g., TCP/UDP), fails to meet these demands. Therefore, a

Next-

Generation Internet (NGI)

design is essential.

This paper proposes an architectural model for NGI that integrates

technologies such as

multi-access edge computing (MEC)

,

deterministic

networking (DetNet)

,

AI-powered orchestration

, and

6G network slicing

,

forming a resilient and responsive framework for Tactile Internet applications.

Methods
Requirements Analysis

Designing an Internet architecture suitable for the

Tactile Internet

requires a rigorous understanding of its unique performance and functional
requirements. Unlike traditional data-centric applications, tactile services
involve

real-time human–machine interaction

, where

milliseconds—or

even microseconds—can determine success or failure

.

Based on

ITU-T Y.3101

,

3GPP Release 16 URLLC

, and industry reports,

the following key requirements have been identified:

a) Ultra-Low Latency

End-to-end latency ≤ 1 ms

(including processing, transmission, and

queueing delay).

Required for real-time feedback in remote surgery, drone control, and

collaborative robotics.

b) High Reliability and Availability

Reliability ≥ 99.999%

(five nines) for mission-critical applications.

Packet delivery success even under link failures or node outages.

c) High Synchronization Accuracy

Time synchronization precision < 1 μs

between communicating nodes.

Enables coordinated motion, haptic alignment, and multi-agent

operations.

d) Low Jitter and Packet Loss

Jitter ≤ 50–100 μs

to ensure smooth and predictable feedback.

Packet loss < 10⁻⁵

to maintain haptic fidelity and command integrity.

e) Multi-Modal Data Support

Simultaneous transport of

haptic, audio, visual, and control data

streams

, each with different QoS demands.

Requires flexible scheduling and prioritization mechanisms.

f) Scalability and Mobility


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Support for

tens of thousands of mobile users/devices

, especially in

dense industrial or urban environments.

Seamless

handover

with no disruption to latency-sensitive flows.

g) Security and Trust

End-to-end security with

minimal latency overhead

.

Dynamic

authentication

,

identity management

, and

integrity

protection

, especially in cross-domain interactions.

These requirements drive the selection of architectural components in our

proposed framework, including

edge computing

,

deterministic forwarding

,

software-defined orchestration

, and

network slicing

tailored to tactile

applications.

Discussion

The proposed NGI architecture addresses core limitations of today’s

Internet in meeting

Tactile Internet

demands. Integrating

edge intelligence

,

DetNet

, and

network slicing

allows for granular control over traffic behavior

and latency-sensitive scheduling. Challenges remain, particularly in:

Cross-operator synchronization

Security of low-latency channels

Standardization of APIs across MEC domains

While simulation results are promising,

real-world implementation

must

address hardware heterogeneity, mobility management, and dynamic trust
establishment across autonomous network segments.

Conclusion

Tactile Internet applications demand a new generation of Internet

architecture that is

predictable, programmable, and perception-aware

. Our

proposed model demonstrates that with carefully integrated technologies—
DetNet, MEC, and AI-driven orchestration—

sub-millisecond latency and ultra-

high reliability are attainable

. This research provides a roadmap for deploying

scalable and resilient infrastructures that meet the requirements of Industry 5.0
and beyond.

Future work will include:

Pilot deployment in smart manufacturing and remote healthcare settings

Integration with quantum-secure communication layers

Standard-compliant implementation using 6G reference architecture

References:

1.

G. P. Fettweis, “The Tactile Internet: Applications and Challenges,” IEEE

Vehicular Technology Magazine, vol. 9, no. 1, pp. 64–70, Mar. 2014.


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SCIENCE AND INNOVATION IN THE

EDUCATION SYSTEM

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2.

ITU-T, “Framework of the Tactile Internet,” Recommendation ITU-T

Y.3101, Aug. 2018. [Online]. Available: https://www.itu.int/rec/T-REC-Y.3101
3.

3GPP, “Service Requirements for Ultra-Reliable Low Latency

Communications (URLLC),” 3GPP TS 22.261, Rel. 16, Sept. 2020.
4.

M. Simsek, A. Aijaz, M. Dohler, J. Sachs, and G. Fettweis, “5G-Enabled Tactile

Internet,” IEEE Journal on Selected Areas in Communications, vol. 34, no. 3, pp.
460–473, Mar. 2016.
5.

S. Mumtaz, J. Rodriquez, and L. Dai, 6G Wireless Systems: Principles and

Next-Generation Applications, Academic Press, 2020.
6.

L. Zhang et al., “Next-Generation Internet Architecture for Low-Latency

Applications,” IEEE Network, vol. 35, no. 6, pp. 102–109, Nov./Dec. 2021.
7.

X. Liu, Y. Mao, J. Zhang, and K. B. Letaief, “Delay-Optimal Computation Task

Scheduling for Mobile-Edge Computing Systems,” IEEE International Symposium
on Information Theory (ISIT), 2016, pp. 1451–1455.
8.

A. Ksentini and N. Nikaein, “Toward Enforcing Network Slicing on RAN:

Flexibility and Resources Abstraction,” IEEE Communications Magazine, vol. 55,
no. 6, pp. 102–108, Jun. 2017.
9.

IEEE TSN Task Group, “Time-Sensitive Networking Standards Overview,”

IEEE 802.1 Working Group, 2023. [Online]. Available: https://1.ieee802.org/tsn
10.

M. Satyanarayanan et al., “Edge Analytics in the Internet of Things,” IEEE

Pervasive Computing, vol. 14, no. 2, pp. 24–31, Apr.–Jun. 2015.

Bibliografik manbalar

G. P. Fettweis, “The Tactile Internet: Applications and Challenges,” IEEE Vehicular Technology Magazine, vol. 9, no. 1, pp. 64–70, Mar. 2014.

ITU-T, “Framework of the Tactile Internet,” Recommendation ITU-T Y.3101, Aug. 2018. [Online]. Available: https://www.itu.int/rec/T-REC-Y.3101

GPP, “Service Requirements for Ultra-Reliable Low Latency Communications (URLLC),” 3GPP TS 22.261, Rel. 16, Sept. 2020.

M. Simsek, A. Aijaz, M. Dohler, J. Sachs, and G. Fettweis, “5G-Enabled Tactile Internet,” IEEE Journal on Selected Areas in Communications, vol. 34, no. 3, pp. 460–473, Mar. 2016.

S. Mumtaz, J. Rodriquez, and L. Dai, 6G Wireless Systems: Principles and Next-Generation Applications, Academic Press, 2020.

L. Zhang et al., “Next-Generation Internet Architecture for Low-Latency Applications,” IEEE Network, vol. 35, no. 6, pp. 102–109, Nov./Dec. 2021.

X. Liu, Y. Mao, J. Zhang, and K. B. Letaief, “Delay-Optimal Computation Task Scheduling for Mobile-Edge Computing Systems,” IEEE International Symposium on Information Theory (ISIT), 2016, pp. 1451–1455.

A. Ksentini and N. Nikaein, “Toward Enforcing Network Slicing on RAN: Flexibility and Resources Abstraction,” IEEE Communications Magazine, vol. 55, no. 6, pp. 102–108, Jun. 2017.

IEEE TSN Task Group, “Time-Sensitive Networking Standards Overview,” IEEE 802.1 Working Group, 2023. [Online]. Available: https://1.ieee802.org/tsn

M. Satyanarayanan et al., “Edge Analytics in the Internet of Things,” IEEE Pervasive Computing, vol. 14, no. 2, pp. 24–31, Apr.–Jun. 2015.